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How to be a rich farmer on Facebook Farmville

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Another addictive game set out using Adobe Shockwave and Flash is Farmville with their latest installation that allows the player to be caught up in the game that the eventually become an insomniac due to the fact that the crops will die after a certain time should it not be harvested unlike Barn Buddy where one's crops stay there till all of it is lost due to theft by your friends. Becoming a rich farmer is actually easier than one think as the gifting and receiving bonuses adds up to the amount earned or saved up in the game. The definition of a rich farmer is more to one's own interpretation but having lots of friends helps a whole lot more that when you are just a handful of friends as like their successful game Mafia Wars, the more you have, the better it is.

Becoming a rich farmer basically means you got tons of money, and in this case assuming that you have a million coins, not FV Dollars which are earned through deals and such like in Mafia Wars' Godfather Points. And it is actually achievable in less than 30 days. True to many people's belief, Farmville is based on hard work and spending alot of time on the game, making the game developers richer. In the act of planting and harvesting a crop, the calculation on earnings will be Net Profit = Harvest - Cost - 15 coins (for plowing) and multiplied by the maximum amount of crops allowed. We assume that 30% of the crop space is allocated into the Trees and Animal Livestock plus any other stuff that makes your place look neater and nice, thus allowing the current allowable size of 20x20 plots. Technically, even a 20x20, you will waste about half crop square on the sizes due to either a bug or something like that , such that you still have a 20x20 and the animals and trees by the size of it. The full line of sight is needed to harvest or anything to the plantation as you cannot click on the item or plot or animal hidden behind a huge tree.

Like many experts in the Zynga Forums agree that a full day will be 23 hours give and take any human response to that effect as the game play requires some sort of margin of error in harvesting, plowing and seeding even with the machinery available. Such a case that a balance of quick cash crops like Strawberry, Blueberry and Blackberry yields a steady 3 experience and net profit of 10, 26 and 27 coins per harvest respectively for a 4 hour crop. Eventually, we will allow only 3 crops cycles a day and thus yield 30, 78 and 81 coins in a day and that is if someone did not sleep throughout game play. On the other hand, a nice balance of crops in 6, 8,12, 16 and 24 hour timing yields greater returns such as the Aloe Vera (6 hours), Pumpkin and Tomatoes for 8 hours, Rice and Carrots in 12 hours, Coffee for 16 hours and Soy Beans, Peppers (Chillies), Grapes and Sunflowers for a day as I'm just a level 30 right now. Anything over a day will yield 2 experience points for planting, to compensate the loss of experience in comparison to the quick 4 hour crops and Raspberries are harvested in 2 hours bearing no seeding experience points, with just a return of 11 coins per harvest (assuming 23 hours) and a net yield of 22 experience points with 121 coins per day. Compared to Sunflowers, your yield will be 165 coins with only 4 experience points, but lets you take a break.

One must plan what we will be doing after we plant the crops, as if we go shopping for 4 hours and came back late, we will see the raspberries wither and die after the 2 hour timer to harvest is up. The way Zynga programs the time frame to allow players not to plant and forget is about 4-8 hours before it dies, allowing people to get home, and do their stuff and harvest their crops at their home pc and then set a 12 hour crop for harvest the next day at the office.

The act of giving and receiving is a very cool thing to do. If you see your friends getting a bonus or special giveaways, you will get the coins too. By going to the Home Screen in Facebook and clicking More on the Feeds and onto Farmville (or you can book mark or go to this link Farmville Feed Tabs directly if you happen to loose it) , you will see the awards you friends received and you get 500 coins for a blue ribbon, 250 coins for a red ribbon, 125 coins for a while ribbon and 50 for a yellow one. Just right click and open a new tab where it says "collect a bonus from ......" and shut it down after 15 seconds as it will already credit your account. Don't forget to snap those wandering animals such as a chocolate milk bearing Brown Cow, White Cow, Ugly Duckling (looked really ugly and terrifying) and anything that comes up for adoption.

Thus why many experts advise you add as many friends as you can, as much as how many you got on Mafia Wars so you know their feeds and you can feast on their achievements. I personally do agree that in spending some great money into the game like a Log Cabin for 250,000 coins will get me a boost on the experience for it pays off 1 point per 100 coins spent on the market and getting red or blue ribbons gives you coins too. The reality sets in that even on level 30, in order to level up, it takes 6000 experience points compared to 5000 on level 29 and it gets more every time you level up.

Don't forget to harvest your trees and animals even though they won't expire but a return on investment is only between 30-60 days , so expect a gift or two to boost your income. What matters most is having fun. Do look at the other commentaries as different people have different views and the game play differs when you are in the lower levels and harder and more robust when you go to level 20 and up as your options have expanded.



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